Friday, 29 January 2016

imperial kight gallant review

hello peoples nareik bitteraxe finally posting again with a special treat for you all a review of well just read the title haha so anyway lets begin shall we.

the knight is a stunning model and really fun to paint, its a bit of a ball ache to build however but that's a given with many a large model.
it is also remarkably easy to transport but I would recommend magnetising its base with this goal in mind.

the fluff for the knights is incredibly rich but with a lot of room for adding your own
I had a lot of fun with mine dreaming up the history, of the noble hero locked in epic struggles, to atone for past sins that will haunt them for the rest of there days.
there are three choices when creating you knights back story
a imperial-aligned  houses, mechanicus-aligned houses, and my personal favourite the freeblades
the codex goes into more detail on the heraldic practises of the two types of noble house.
The freeblades are a different animal all together having left there house for varying reasons the freeblade will redecorate his titan to reflect him self better (basically do what you like) .

So gameplay the gallant (the variant I built) is a close combat daemon, more than capable of tearing apart (and hurling across the battlefield) many a tank or giant beast.
It suffers a little against regular infantry due to a small number of attacks and the inability for the strength D damage to spread through the unit.
And for the love of god avoid vanguard squads with melta bombs your knight will die from a molten butt crack.
But all in all it makes for a bloody fun game with many an epic or hilarious moment.
I would really recommend getting a knight (or five haha) there well worth the cost.

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